<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-26992855</atom:id><lastBuildDate>Mon, 05 Jan 2009 09:15:52 +0000</lastBuildDate><title>CORBIE'S GAME BLOG</title><description>If you love listening to someone ramble on about video games, you're in the right place.</description><link>http://www.corbiesgameblog.com/</link><managingEditor>corbie@classicnet.net (Corbie)</managingEditor><generator>Blogger</generator><openSearch:totalResults>417</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-5009290098264147888</guid><pubDate>Sun, 21 Dec 2008 04:46:00 +0000</pubDate><atom:updated>2008-12-20T23:11:45.508-06:00</atom:updated><title>DeathSmiles Coming To Xbox 360 in Japan</title><atom:summary type='text'>
For those of you out there who don't already know, Cave is porting their gothic arcade shooter DeathSmiles to the Xbox 360 in Japan. The game represents only the second horizontal shooter from Cave and is unlike anything else they've developed before. The spooky theme of the game, not to mention the manic game play, gives the game a very unique look and feel to it. Considering the arcade PCB </atom:summary><link>http://www.corbiesgameblog.com/2008/12/deathsmiles-coming-to-xbox-360-in-japan.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-2446063577853499932</guid><pubDate>Sat, 20 Dec 2008 04:16:00 +0000</pubDate><atom:updated>2008-12-19T22:32:14.258-06:00</atom:updated><title>Quest for a shooter cabinet...</title><atom:summary type='text'>Well you're probably wondering what all the shooter posts are for. In truth I didn't want to post about this until I knew for sure I could get my hands on one, but now that it's a done deal, I figured I'd let the cab out of the bag. As anyone who reads my blog knows, I'm a huge shooter fan. While many of these shooters are readily available on consoles, the vertical shooters on the consoles </atom:summary><link>http://www.corbiesgameblog.com/2008/12/quest-for-shooter-cabinet.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6330003989906680613</guid><pubDate>Tue, 16 Dec 2008 01:07:00 +0000</pubDate><atom:updated>2008-12-15T19:17:19.522-06:00</atom:updated><title>Forgotten Favorites - Master of the Lamps (Commodore 64)</title><atom:summary type='text'>I can still remember getting this game for my birthday along with a Commodore 64 disk drive. In the game you take on the role of the prince and you've got to pilot your magic carpet through the psychedelic space tunnels in order to reach the sacred gongs. Here you'll meet up with the genie of the lamp and have to recreate the musical gong notes he lays out for you. While the gong sequences start </atom:summary><link>http://www.corbiesgameblog.com/2008/12/forgotten-favorites-master-of-lamps.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6600985291912627388</guid><pubDate>Fri, 12 Dec 2008 01:05:00 +0000</pubDate><atom:updated>2008-12-11T20:03:02.069-06:00</atom:updated><title>Bullet Hell Bonanza - Battle Garegga (Saturn)</title><atom:summary type='text'>It wasn't until I purchased the Saturn shooter Soukyugurentai Otokuyo that I was introduced to the amazing Battle Garegga. After spending more hours than I'd like to admit trying to tackle the brutally tough Soukyugurentai, I finally needed a break and tried out the demo of Battle Garegga that came on the Soukyugurentai disc. After about 2 minutes I knew I had to have it. About the only roadblock</atom:summary><link>http://www.corbiesgameblog.com/2008/12/bullet-hell-bonanza-battle-garegga.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6312294959399031173</guid><pubDate>Tue, 09 Dec 2008 06:30:00 +0000</pubDate><atom:updated>2008-12-09T11:31:59.019-06:00</atom:updated><title>Bullet Hell Bonanza - Mushihime-sama (PS2)</title><atom:summary type='text'>Now here's a game that I discovered by sheer accident. Having put off purchasing a Japanese Playstation 2 console for about as long as I possibly could, I finally broke down and bought one after seeing this game in a YouTube video. I had seen mentions of it several times, but for some reason I never took the time to actually do some research on the game. After seeing a link to the YouTube video I</atom:summary><link>http://www.corbiesgameblog.com/2008/12/bullet-hell-bonanza-mushihime-sama-ps2.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-3409484507361481770</guid><pubDate>Tue, 09 Dec 2008 05:34:00 +0000</pubDate><atom:updated>2008-12-09T00:47:12.784-06:00</atom:updated><title>Bullet Hell Bonanza - Dodonpachi (Saturn)</title><atom:summary type='text'>There are very few shooters out there that can humble you quite like Dodonpachi. Cave has long been known for putting the "Hell" in Bullet Hell and Dodonpachi is one of the toughest games out there. The game lulls you into a false sense of security during the first level and then begins throwing everything including the kitchen sink at you. You'll be seeing bullets in your sleep after a few hours</atom:summary><link>http://www.corbiesgameblog.com/2008/12/bullet-hell-bonanza-dodonpachi.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-7175844480985155335</guid><pubDate>Tue, 09 Dec 2008 05:04:00 +0000</pubDate><atom:updated>2008-12-09T01:46:57.597-06:00</atom:updated><title>Bullet Hell Bonanza</title><atom:summary type='text'>I got caught up in the middle of an argument...err I mean discussion regarding the shoot 'em up genre recently and I finally realized just how divided many shooter fans have become over the years. While there are plenty of fans of the bullet hell or manic shooter genre, there are also quite a few shooter fans that absolutely hate these games and consider them to be a mockery of the shooter genre </atom:summary><link>http://www.corbiesgameblog.com/2008/12/bullet-hell-or-bust.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-7538681107680285225</guid><pubDate>Fri, 05 Dec 2008 06:19:00 +0000</pubDate><atom:updated>2008-12-05T08:55:23.289-06:00</atom:updated><title>Sega's World of Destruction Coming Stateside in 2009?</title><atom:summary type='text'>
For those of you out there who haven't been following the upcoming Sega RPG "World of Destruction" here's a little rundown. The game is being developed by Image Epoch, creators of the Luminous Arc series of Nintendo DS strategy RPGs. But there are also three key members from the original Xenogears development squad who are also involved including writer Masato Kato, character designer Kunihiko </atom:summary><link>http://www.corbiesgameblog.com/2008/12/segas-world-of-destruction-coming.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-3792322471307520347</guid><pubDate>Sat, 08 Nov 2008 21:59:00 +0000</pubDate><atom:updated>2008-11-23T01:32:27.451-06:00</atom:updated><title>The Sony PSP - Four Years Later...</title><atom:summary type='text'>Since we're rapidly approaching the four year anniversary of the Sony PSP system's release in Japan on December 12, 2004, I thought it would be a good time to take a look back at the system and its rise to popularity over the past three years. There's certainly no denying that Nintendo's DS system has been quite a bit more popular than the Sony PSP, but you have to give the PSP some credit. It's </atom:summary><link>http://www.corbiesgameblog.com/2008/11/corbies-psp-top-10-1-gurumin.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-2159495608127111317</guid><pubDate>Thu, 06 Nov 2008 02:40:00 +0000</pubDate><atom:updated>2008-11-05T20:48:07.405-06:00</atom:updated><title>Star Ocean: First Departure (PSP)</title><atom:summary type='text'>I still remember the hell I caught when I posted a blog entry stating that Star Ocean: First Departure was coming to the US. I can't count the number of emails I got telling me that there was no way this game would be coming to the US since the Super Famicom original never made it stateside. Well now that the game has been released here in the US, I'd like to thank all of those who tried to save </atom:summary><link>http://www.corbiesgameblog.com/2008/11/star-ocean-first-departure-psp.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-9056761291263099</guid><pubDate>Wed, 05 Nov 2008 03:54:00 +0000</pubDate><atom:updated>2008-11-04T22:05:22.479-06:00</atom:updated><title>Banjo Kazooie: Nuts &amp; Bolts (Xbox 360) - Demo</title><atom:summary type='text'>After putting a couple of hours into the Banjo Kazooie: Nuts &amp; Bolts demo on Xbox Live Arcade, I have to say that all of my fears have been put to rest about the game making such avid use of vehicles. I was initially a bit skeptical about how these vehicles would affect the overall game play, but once I had a chance to sit down with it and see how it played into the overall scheme of things, I </atom:summary><link>http://www.corbiesgameblog.com/2008/11/banjo-kazooie-nuts-bolts-xbox-360-demo.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-8400566446360151601</guid><pubDate>Wed, 05 Nov 2008 03:32:00 +0000</pubDate><atom:updated>2008-11-04T21:42:05.591-06:00</atom:updated><title>Corbie's Top 10 Genesis Games #1 - Sonic &amp; Knuckles</title><atom:summary type='text'>It goes without saying that if you lock-on Sonic 3 to this game it forms what I consider to be one of the finest overall Sonic experiences you can get. That being said, I'm going to rate this one as a solo act just based on its outstanding platforming experience and some of the best Sonic levels ever made. Who could forget the second level of Sandopolis with all of the ghosts and light switches. </atom:summary><link>http://www.corbiesgameblog.com/2008/11/corbies-top-10-genesis-games-1-sonic.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-2514494088747783339</guid><pubDate>Wed, 05 Nov 2008 03:08:00 +0000</pubDate><atom:updated>2008-11-04T21:37:25.104-06:00</atom:updated><title>Corbie's Top 10 Genesis Games #2 - Phantasy Star IV</title><atom:summary type='text'>I was already a huge fan of the Phantasy Star games when this last 16-bit Phantasy Star title hit the Genesis console, but nothing could prepare me for the epic quest and overall impressive rpg experience offered up by Phantasy Star IV. After a slight detour in Phantasy Star III, I was thrilled to see Sega take the game back to its roots and make just enough improvements to end the series with a </atom:summary><link>http://www.corbiesgameblog.com/2008/11/corbies-top-10-genesis-games-2-phantasy.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-4547880952319968503</guid><pubDate>Tue, 04 Nov 2008 07:04:00 +0000</pubDate><atom:updated>2008-11-04T01:17:41.849-06:00</atom:updated><title>Corbie's Top 10 Genesis Games #3 - Panorama Cotton</title><atom:summary type='text'>I've long been a big Cotton fan, but it wasn't until a few years ago that someone turned me onto the Mega Drive import Panorama Cotton. While the game is a Cotton release, it takes a very different approach with the shooting action present in the game. Instead of the traditional side-scrolling shooter, Panorama Cotton takes a page out of Space Harrier's book and puts Cotton into a first </atom:summary><link>http://www.corbiesgameblog.com/2008/11/corbies-top-10-genesis-games-3-panorama.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-4327283515739495694</guid><pubDate>Mon, 03 Nov 2008 04:34:00 +0000</pubDate><atom:updated>2008-11-02T22:44:51.424-06:00</atom:updated><title>Corbie's Top 10 Genesis Games #4 - Sonic the Hedgehog</title><atom:summary type='text'>It goes without saying that the original Sonic the Hedgehog is still one of the greatest 16-bit era games ever made. While I love all of the 16-bit Sonic titles, the original still holds a special place in my heart and my video game collection, even all these years later. I still drag this game out quite often and play through it again just for fun. I remember making my family drive all over the </atom:summary><link>http://www.corbiesgameblog.com/2008/11/corbies-top-10-genesis-games-4-sonic.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-5379703489986460529</guid><pubDate>Wed, 22 Oct 2008 20:06:00 +0000</pubDate><atom:updated>2008-10-22T20:31:37.932-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #5 - Shining Force II</title><atom:summary type='text'>I wasn't a big strategy game fan back during the 16-bit era, but after really getting into the Fire Emblem games on the Game Boy Advance, I finally went back and bought Shining Force II for my Genesis console and found out what an outstanding title it really was. Great strategy-style combat and an enthralling story line to pull it all together. While I'd still recommend Shining Force CD slightly </atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-5-shining.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-5778267908768662289</guid><pubDate>Wed, 22 Oct 2008 01:17:00 +0000</pubDate><atom:updated>2008-10-21T20:26:15.977-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #6 - Castlevania Bloodlines</title><atom:summary type='text'>While Castlevania Bloodlines certainly isn't Rondo of Blood or Dracula's Curse, it is a great entry for the series on the Genesis/Mega Drive console. The game features a little bit of a different feel to it that brings a refreshing air to the series and also brings a great storyline element to the table as well. Now don't worry, all of the pinpoint platforming action found in previous Castlevania</atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-6.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-3448671208189522604</guid><pubDate>Tue, 21 Oct 2008 00:31:00 +0000</pubDate><atom:updated>2008-10-20T19:41:08.609-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #7 - Gunstar Heroes</title><atom:summary type='text'>Not many game companies can bring a smile across my face quite like the guys at Treasure. Not only are they responsible for two of my favorite shooters ever in Radiant Silvergun and Ikaruga, they're also responsible for one of the greatest run-n-gun games ever made in Gunstar Heroes. Chances are if you're talking to anyone with any type of knowledge about the Sega Genesis console, Gunstar Heroes </atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-7-gunstar.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-4314767655263100157</guid><pubDate>Sun, 19 Oct 2008 19:13:00 +0000</pubDate><atom:updated>2008-10-19T14:21:36.201-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #8 - Shinobi 3</title><atom:summary type='text'>To say that I was a huge fan of the first Genesis Shinobi title Revenge of Shinobi would be a gross understatement. It was one of the first games I bought during the early days of the Genesis era, and I couldn't wait to get a sequel. Unfortunately that sequel, Shadow Dancer, didn't quite live up to the high level of play found in its predecessor. While I enjoyed Shadow Dancer, it never really </atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-8-shinobi.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6865817290541617613</guid><pubDate>Sat, 18 Oct 2008 23:05:00 +0000</pubDate><atom:updated>2008-10-18T18:13:24.831-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #9 - Lightening Force</title><atom:summary type='text'>There were very few games back during the Genesis era that I spent more time with collectively than the Thunder Force titles. Thunder Force III alone kept me up many a late night trying to beat it. I've often wondered why they decided to change the name of this game from Thunder Force IV to Lightening Force, but in the end, who really cares. I do wish they could have at least spelled the title </atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-9.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-2981943087831018781</guid><pubDate>Fri, 17 Oct 2008 18:02:00 +0000</pubDate><atom:updated>2008-10-17T13:12:01.851-05:00</atom:updated><title>Corbie's Top 10 Genesis Games #10 - Super Fantasy Zone</title><atom:summary type='text'>Super Fantasy Zone is only 1 of 2 import Mega Drive titles that will appear on this list, but it's also one of the best Sega Genesis/Mega Drive imports you can get your hands on. I was never a big Fantasy Zone fan until I saw this title in a local video game import shop in the city years ago and took a chance and bought it. I've been a huge fan of the game ever since. It combines an extremely </atom:summary><link>http://www.corbiesgameblog.com/2008/10/corbies-top-10-genesis-games-10-super.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6598399138040853014</guid><pubDate>Fri, 17 Oct 2008 05:34:00 +0000</pubDate><atom:updated>2008-10-17T00:39:41.467-05:00</atom:updated><title>Time for another Top 10 list...</title><atom:summary type='text'>Well it's that time again. Time for another Top 10 list. I've been getting a lot of emails lately about doing another one, so I guess I can't put it off any longer. This time I'm going to do my Top 10 Sega Genesis Games since I've been on a Genesis/Mega Drive kick as of late. I think Sega Genesis fans will find this Top 10 quite interesting. Tomorrow will kick off the Top 10 with my #10 favorite </atom:summary><link>http://www.corbiesgameblog.com/2008/10/time-for-another-top-10-list.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-6114816459015758343</guid><pubDate>Thu, 16 Oct 2008 04:37:00 +0000</pubDate><atom:updated>2008-10-15T23:43:51.479-05:00</atom:updated><title>Forgotten Favorites - Sonic CD (Sega CD)</title><atom:summary type='text'>I absolutely love all of the 16-bit Sonic the Hedgehog titles, but when it comes right down to it, Sonic CD is still my favorite. I know, Sonic 3 &amp; Knuckles is probably the more well-rounded game, but at the end of the day, Sonic CD just feels right. It's got gorgeous visuals, great music, and a lengthy quest that offers a good amount of replay value. There are still times when I'll just start </atom:summary><link>http://www.corbiesgameblog.com/2008/10/forgotten-favorites-sonic-cd-sega-cd.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-7133276226225025574</guid><pubDate>Tue, 14 Oct 2008 03:16:00 +0000</pubDate><atom:updated>2008-10-13T22:20:19.910-05:00</atom:updated><title>Review - Word of Goo (WiiWare)</title><atom:summary type='text'>Well the day has finally arrived. World of Goo has finally been released on the WiiWare service for all North American gamers to enjoy. Sadly European gamers will have to wait until the Spring when the retail release is made available. My review on WiiWare World is now up so you can click on the World of Goo logo to surf over and take a look at it. I won't spoil it for you, but it just received </atom:summary><link>http://www.corbiesgameblog.com/2008/10/review-word-of-goo-wiiware.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-26992855.post-1960239709175708265</guid><pubDate>Wed, 08 Oct 2008 04:43:00 +0000</pubDate><atom:updated>2008-10-07T23:54:26.879-05:00</atom:updated><title>World of Goo Coming To WiiWare On Monday!</title><atom:summary type='text'>Just a reminder for those of you who don't already know, 2D Boy's new gooey puzzler World of Goo is coming out on the WiiWare service on Monday, October 13th and will cost 1500 Wii Points. The game has already been called one of the most polished and exciting titles to hit the WiiWare service. I hope everyone supports 2D Boy and World of Goo so we'll hopefully see more titles from this exciting </atom:summary><link>http://www.corbiesgameblog.com/2008/10/world-of-goo-coming-to-wiiware-on.html</link><author>corbie@classicnet.net (Corbie)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>17</thr:total></item></channel></rss>