Interview with Rick Levine
If you love listening to someone ramble on about video games, you're in the right place.
Okay, there's been quite a bit of new information surface over the past few months regarding the next installment of the Banjo Kazooie series. I don't have to tell fans of the series that the wait has been a long and excruciating one, but it's now looking very likely that we're going to get our hands on Banjo Threeie this coming holiday season. In an interview with MTV's Multiplayer blog Microsoft Game Studio Shane Kim stated that "I’m super-excited about what they’re doing with ‘Banjo’. I think ‘Banjo’ is going to be a big hit for us this holiday". Recently it was divulged that the Mad Monster Mansion level would make a return as would Clanker and the snowman from Freezeezy Peak. There's also word that the gameplay in this third game will have a very different feel to it, although the game will still play like a traditional platformer. Gruntilda, Mumbo Jumbo, Jolly Roger, the Jinjos, and various other classic characters have also been confirmed to be present in the new game. I'll have more info on Banjo Threeie as it leaks out. I know it's been a long wait, but it shouldn't be too much longer now. You can also click on the logo above to visit the official Banjo-Kazooie web site. Right now it's only a rotating Jiggy with the words "Coming Soon" on it, but Rare has promised more information on this site in the very near future so keep checking it.
For those of you out there who haven't yet tried out Patapon, do yourself a favor and head over to the PSP demo section on the official Playstation web site and download the demo. As unique and creative as LocoRoco was, Patapon takes it all a step further. The premise of the game revolves around a little tribal people called Patapons. They were once a powerful tribe commanded by the tribal drum beats of the Great Patapon. But the Great Patapon disappeared one day and now it's up to you to take his place. You'll have to use the buttons on the PSP to make the different drum sounds. There are several different drumbeat patterns, each with its own unique command for the Patapons. You have to make the Patapons march along and then take part in combat when necessary. It's the careful use of these drumbeats that make the game so challenging and fun to play. It's difficult to convey the game play, so it's best if you download the demo and see what the fuss is all about. This is yet another unique PSP title that the PSP needs more of.
Well I hadn't planned on listing the new web site until I got more work done on it, but someone already found it and linked to it so I might as well list it on here. I actually began putting this site together last summer, but I wanted to get the Colecovision site off the ground first. I purchased the domain name and put up a placeholder, but someone found it and no sooner did I upload a few pages that it was getting quite a few hits. The page is still very early in development, but I already have every game's box art and two screenshots completed and I'll be adding the write up for one game every day until it's completed. I'm working on the Atari 2600 games at the moment. As usual, any suggestions are welcome. You can click on the logo above to visit the site.
I've gotten an unusual amount of requests for pictures of my pre-1984 game system setup. I honestly didn't think there would be many people that wanted to see it, as it's not much to look at, so I never really took any pictures of it. Well I got my digital camera out and snapped some pics today. I'll have a larger collection once I've had time to go through the pics and crop them all, but for now here's one pic to tide you over. As I said, it's not much to look at. If you're wondering why the pic is taken from a slight overhead perspective, it's because this setup is in my game room closet and there's not a lot of room to take pictures inside of it. I couldn't squeeze the Vectrex into the picture, so it will make it into a future post.