CORBIE'S GAME BLOG

If you love listening to someone ramble on about video games, you're in the right place.

Monday, April 30, 2007

Shockman Hits the Wii Virtual Console!

Hudson has released the action/platformer "Shockman" onto the Wii Virtual Console today. While the game feels a lot like a simple Mega Man clone, the addition of the shooter levels adds a nice touch to an already enjoyable title. If you can appreciate an action game without a lot of bells and whistles, this might be one you'll want to check out. Don't forget to click on the box art to visit the full review at Virtual Turbo.

Friday, April 27, 2007

May TurboGrafx-16 Virtual Console Games Announced!

Hudson has released the list of TurboGrafx-16 titles that will appear on the US Virtual Console during the month of May. The games are: Ordyne, Ninja Spirit, Blazing Lazers, and World Sports Competition. You can click on the logos to visit the previews of these games on Virtual-Turbo. Great month for the TG16 portion of the Virtual Console!

Tuesday, April 24, 2007

Four New TurboGrafx-16 Titles Confirmed for Virtual Console!

Hudson has now confirmed that Blazing Lazers, Ninja Spirit, Neutopia, and Bonk III are all headed to the Wii Virtual Console sometime in the near future. In fact, Blazing Lazers and Ninja Spirit could be coming as soon as next month. Looks like the TurboGrafx-16 portion of the Virtual Console continues to heat up. I'm certainly not complaining. : ) Click on the logos to visit the previews of each of these games on Virtual-Turbo.

Monday, April 23, 2007

Battle Lode Runner added to Wii Virtual Console!

Hudson has added the old-school personal computer puzzler Battle Lode Runner to the Nintendo Wii Virtual Console today. While this is a great puzzler, it's not going to appeal to just any gamer out there, but fans of the series will want to pick this one up as it's one of the best versions of the game available anywhere. It's also the first Japan-only PC Engine title we've seen released on the US Virtual Console so let's hope this trend continues as there are some outstanding PC Engine titles out there that never made the trip to the US the first time around. Click on the Battle Lode Runner logo to visit the Virtual-Turbo review for the game!

Monday, April 16, 2007

Forgotten Favorites - Dragon Slayer

Any fan of RPG maker Falcom should do themselves a favor and check out this early title from the company as they were beginning to break into the RPG market. While Dragon Slayer: Legend of Heroes wasn't the company's first RPG title, it was one of the first to gain notice among RPG enthusiasts. The game uses a standard turn-based combat system and also features some absolutely terrific CD-quality musical tracks. The voice acting is present, but after a few hours of it, you'll begin to wish it wasn't as it's not terribly convincing. Graphically, the game is pretty standard fare and you'll often wonder why this game requires the Super System Card in the first place. In the end, the game is a terrific RPG and a good glimpse into the direction Falcom was heading. A true and enjoyable classic.

Bonk's Revenge released on Wii Virtual Console!

Hudson has released the sequel to Bonk's Adventure, Bonk's Revenge on the Wii Virtual Console today. If you want to check out the review, click on the Bonk's Revenge box art to the right. Don't miss this absolutely fantastic side-scroller. It's a VC must-have! Easily one of the top 10 Turbografx-16 titles of them all. And I didn't forget the PC Engine Collecting for Dummies, but I've had a bad bout of tonsilitus that I can't seem to shake. It should be up soon. : ) I know I always say that.....

Friday, April 13, 2007

PC Engine Collecting for Dummies

I have to say, I'm surprised at how many emails I keep receiving regarding my PC Engine collection and those who would like to start a collection of their own. The PC Engine has to be one of the most collectible of the classic game systems out there, and although I'm not exactly sure why that is, it continues to gain value around the internet as the years pass. Today I'll give you the first part of a three-part series on PC Engine collecting and tell you what you need to put together a solid collection you can be proud of.

Before you do anything else, you need to find a seller online that you can trust and that knows their stuff when it comes to PC Engine systems and games. These people can be a real lifesaver when it comes to putting together a good collection. I lucked out and found an absolute dream of a seller on ebay, rather by accident I might add, and he's responsible for about 85% of my collection at the moment and he continues to be able to find me some of the absolute rarest titles and in mint condition as well. He also tends to give me a really good deal on some of the more expensive titles as he knows I'll keep coming back to buy more games and this helps save me some dinero as well. Look around, and always check for feedback. Even go so far as to email some of the buyers who've done business with them recently and find out how they stack up as a seller. A good seller can be your ace-in-the-hole when it comes to finding some of these older systems and games.

The next thing you need to do is your homework. Research the PC Engine system and its games and find out about compatibility issues, like what games work with what system, and which System Card you'll need to play certain games. Also find out about region protection and some ways around it. Talk to collectors who are already very familiar with the system and the games and don't be afraid to ask questions, no matter how silly you think they might be. There's no substitute for knowing what you're doing and what you need to play PC Engine games. You'll easily save yourself time and money if you have a good idea of what you're doing when you start collecting PC Engine or even TurboGrafx-16 items. You can check out www.virtual-turbo.com to find a set of links to some of the best PC Engine web sites available. Visit them often.

Another very important lesson to be aware of when it comes to PC Engine collecting is that if you want to build a great collection, you're going to have to spend some money - in some cases, a lot of it! Some of the best games available for the system are also some of the most expensive. This can be due to their being rare or just in high demand, as some of the better titles always are. Visit the PC Engine Catalog Project listed on Virtual-Turbo and make you a list of what games you're most interested in and start from there. If you want to get the expensive titles out of the way first, that's a good way to start because it gives you a solid foundation for your project. Check ebay every day if you can as some of the really hard-to-find titles don't pop up for very long, and occasionally you might even get a real bargain if you can jump on it fast enough. Also list the games you want on a game trading site so people can see it. You can sometimes find someone who's desperate for another game you might have that leads you to a title you're really interested in as well. Also try to remain patient when it comes to certain titles you really want but aren't available for sale anywhere at the moment. They'll turn up, you just have to be persistent in your searching. Believe me, it makes it so much better when you finally land that title that you've really been searching for. It's one of the best parts of PC Engine collecting, if you ask me.

Tomorrow we'll talk about specific PC Engine systems and their pros and cons as well as the various System Cards you'll need to play most of these titles.

Wednesday, April 11, 2007

Now THIS is more like it!

To me Super Paper Mario makes perfect use of the Wii and its control setup. I like the way the game uses subtle touches of the Wii Remote instead of force-feeding it down our throats in places where it's just not needed. I mean I like swinging cows around and balancing broom handles just as much as the next guy, but sometimes I like to sit down and just hold the controller in my hands and kick back with a good game. I guess my hope is that developers don't get so caught up in making use of the motion-sensing controls of the Wii and forget that standard control still has a viable place on the Wii. Much the same way that many of the great DS games don't really make a lot of use of the touchscreen. There is a gray area and I think Super Paper Mario is a good example that this gray area can work and the outcome can be one of the best games the Wii has seen so far. I hope more developers take note of the success of Super Paper Mario and begin to mimmick it a little. Not everything on the Wii has to be all or nothing.

Monday, April 09, 2007

Bravoman released for Wii Virtual Console!

Today, Hudson has released the side-scroller/shooter "Bravoman" on the Wii Virtual Console. The game features both traditional side-scrolling levels as well as underwater shooting levels. I won't ruin it for you, so if you want to see how the game stacks up, click on the Bravoman box and check out the review of the game on Virtual-Turbo. I'll have the newest edition of Turbo Talk up tomorrow as well. I had no idea these articles were so popular. So all of you can stop the nasty emails, I'll have it up tomorrow night.

Thursday, April 05, 2007

Wallet Busters - Action Ninja Kaze Kiri

Now here's a game that will give that wallet of yours a serious workout. Fetching in excess of $250 on ebay, and that's the very few times it pops up on there, Kaze Kiri has become one of the most sought-after PC Engine games of them all. What amounts to a cross between Shinobi and Ninja Gaiden, Kaze Kiri is one gorgeous game through and through. But what makes the game so great is its spot-on control. All the moves in the game are easily executed on the fly, and it makes playing this game a sheer joy. Couple this with a fantastic soundtrack and some outstanding cinemas and what you have is one of the best PC Engine games ever made. If you're looking to invest in one of the more expensive PC Engine titles, at least get one that's worth the money. You won't be sorry.

Monday, April 02, 2007

Dragon's Curse Comes to Wii Virtual Console!

Hudson released the side-scroller/rpg hybrid game "Dragon's Curse" on the Nintendo Wii Virtual Console today for 600 Wii Points. If you want to know how the game stacks up, click on the Dragon's Curse box and check out the full review on www.virtual-turbo.com. Also don't forget to click on the gameplay video link below the review to see in-game footage of Dragon's Curse. Just thought I'd remind you in case you forgot. : )

Sunday, April 01, 2007

Virtual-Turbo Video Series

I've started a new video series for all of the TurboGrafx-16 Virtual Console releases. I'll be adding new videos every day of current, and upcoming VC releases. I've got Bravoman and Bonk's Revenge ready to upload tonight, and I'll have Battle Lode Runner and Shockman ready to go soon after. And don't worry, Neutopia is still coming to the Virtual Console, we'll just have to wait a little longer. : ) Check out the video footage for a taste of this outstanding Zelda look-a-like.